Solace State

For more information on Solace State see Vivid Foundry’s game page.

Fact Sheet

Developer: Vivid Foundry (Toronto, ON.)

My role: Narrative Editor

Team: Created by Tanya Kan

Release Date: In Development

Platforms: PC/Mac

Websitehttps://vividfoundry.com/solace-state-official/

Description: A Hybrid Visual Novel about youth developing unity and social trust in a despotic sci-fi metropolis. You play as Chloe, a bio-hacker who must transcend vigilantism and build bridges and empathy with the locals. Players navigate a dense 3D city that embeds political intrigues and its choices into its very fabric. In this story, you chose how people perceive cultural memories and perceive your own character, and seek bring about a just and thriving city again. (from Solace State’s presskit).

Check out the first gameplay prototype storytelling chapter!

Featured on: KillScreen

NITE Team 4

For more information on NITE TEAM 4 see Steam.

Fact Sheet

Developer: Alice & Smith (Montreal, QC.)

My role: Lead narrative designer/producer, writer

Release Date: April 2016

Platforms: PC/Mac (Steam)

Websitehttp://store.steampowered.com/app/544390/

Description: NITE Team 4 is a story-driven military hacking simulation game that explores the world of cyberwarfare and features realistic mission scenarios. It will be released on Steam for PC and Mac.

You play as a new recruit in the covert hacking cell, Network Intelligence & Technical Evaluation (NITE) Team 4. Engaged in cyberwarfare with black hat groups and hostile states, you will be in a struggle to penetrate highly secure targets. Your job is to use the STINGER hacking system to infiltrate hardened computer networks and coordinate strike teams on the ground to carry out missions that feature real espionage tradecraft terminology taken straight from leaked NSA documents.

The Black Watchmen: Alone in the Dark Web DLC

For more information on The Black Watchmen: Alone in the Dark Web (DLC) see Steam. 

Fact Sheet

Developer: Alice & Smith (Montreal, QC.)

My role: Narrative producer & writer

Release Date: December 22nd, 2016

Platforms: PC/Mac (Steam)

Websitehttp://store.steampowered.com/app/569850/

Description: Agent, you’re expertise is needed immediately for a special operation. Rumors have emerged of The Crimson Library, a site found only on the dark web, that shows unimaginable evil. Several cases of people going blind and insane are reported in connection to the site. With the help of Agent Wheeler and NITE Team 4, you must investigate the source of these rumours and stop the spread of this madness inducing site. In the Alone in the Dark Web DLC, you’ll need to complete an all in-client mission set [24 puzzles] that brings you to the brink of the dark web—and insanity. (from the Steam page)

 

Ahnayro: The Dream World

Buy Ahnayro: The Dream World on Steam

Fact Sheet

Developer: Alice and Smith (Montreal, QC.)

Role:  Writer and Narrative Producer

Release Date: December 2016

Platforms: Mac/PC (Steam)

Website: www.ahnayro.com

DescriptionAhnayro is a historically focused, narrative driven puzzle game exploring the world of dreams. You play as a person gifted with the ability to look beyond the veil of reality, investigating a universe that opens up to you every night; haunting you, beckoning you to solve the mysteries within. (from Ahnayro’s official website)

Featured on: Rock Paper Shotgun, and again on Rock Paper Shotgun

Say When

Play Say When for free

 

Fact Sheet

Developer: Kaitlin Tremblay (Toronto, ON.)

Team: Art by Emilie Majarian (Made during Dames Making Games’ Feb Fatale 3: Killer Interfaces game jam)

Release Date: April 2015

Platforms: PC/Mac (browser-based, no downloads)

Website: http://www.thatmonstergames.com

DescriptionA horror, sci-fi fairy tale about feeling empty.

Say When is a game that interrogates the ways we attempt to modify our bodies in an effort to make ourselves feel whole. The idea is to normalize the idea of “killer interfaces” i.e. things that may be external to us, by looking at how one can commodify and integrate interfaces as a manner of therapy and healing. These interfaces come in the form of mods (brain, body, and heart) that the player must decide to attach to the main character, Lily. Some of these attempts are positive and increase Lily’s sanity. Others are detrimental and decrease her sanity. The goal is to be kind to Lily as you attempt to help her. The outcomes of the mods are not always intuitive, and encourage care and thought when facing the way we interact with another’s feelings of emptiness and helplessness.

Featured onBitch MagazineShameless Magazine, Broken Pencil Magazine

Showcased at: Indiecade (2015), Different Games (Brooklyn, NY, 2016), The Terror of Knowing (London, ON, 2016)

 

Skin Tight Bitch Fight

Play Skin Tight Bitch Fight for free

Fact Sheet

Developer: Independent (Toronto, ON.)

Team: Writer/Producer Acacia Christensen, Art Jenn Woodall & Yifat Shaik, Music Maggie McLean, Programming Kaitlin Tremblay (Made during Dames Making Games’ Gym Jam, May 2015)

Release Date: June 2015

Platforms: PC/Mac (no downloads, Xbox controller enabled)

Websitehttps://aquavulva.itch.io/skin-tight-bitch-fight

DescriptionSkin Tight Bitch Fight is a two-player competitive wrestling sim made in Twine and compatible with an Xbox controller. Play as one of seven playable lady wrestlers, pick your moves, and try to win the crowd over!

 

 

Stop Me If You’ve Heard This One Before

Play Stop Me If You’ve Heard This One Before for free

Fact Sheet

Developer: Kaitlin Tremblay (Toronto, ON.)

Release Date: September 2013

Platforms: PC/Mac (browser-based, no downloads)

Website: www.thatmonstergames.com

Description: Elizabeth is falling apart and the only way to save her might be to take herself apart — literally. A body horror Twine about self-harm and eating disorders.

Special thanks for Patrick Lindsay for his help.

Featured onRock, Paper, Shotgun and IndieHaven. Free Indie Games also listed Stop Me as part of the Best of 2013: Horror list

Showcased at: All Hallow’s Eve Tea and Masquerade (2013)