Grindstone

“It’s an instant Classic” “Grindstone wasn’t just a great puzzle game, it was one of my favorite experiences of last year.” “Grindstone is a perfect balance of risk and reward.” Grindstone Capybara Games, 2020-2022 (iOS, Nintendo Switch, Epic Game Store, Steam) Lead Narrative Designer, post-launch content I am co-led Grindstone’s live update roadmap, alongside the […]

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Pipe Trouble

Pipe Trouble Pipe Trouble, 2013 (iOS) Marketing Intern/Coordinator For Pipe Trouble, I started off as a marketing intern before becoming a coordinator and outreach partner. I helped develop our press list, as well as managing our marketing and PR strategy (in particular, I helped managed our arcade cabinet marketing campaign in key spots across Toronto).

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LOUD on Planet X

LOUD On Planet X Pop Sandbox, 2015 (iOS, PS4) Marketing Support I provided marketing support for LOUD On Planet X, including supporting the Kickstarter, contacting press, performing local outreach, and demoing the game at conventions, such as PAX East. Addtionally, I assisted the team in developing the business case and concept for the game in […]

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