Select Recent Publications
The Unifying, Monstrous Hopefulness of ‘Inside’, Waypoint, March 2017
Why I’m Looking Forward to More ‘Just Good Friends’ Relationships in Video Games, Waypoint February 2016
You Probably Didn’t Play It, But Battleborn’s Story Was All About Badass Women, Vice, June 2016
What I’ve Learned From Failing and Failing at Out There, Playboy, October 2015
What Major League Baseball and Strategy Video Games Have In Common, Playboy, August 2015
What Horror Games Get Right (And Wrong) About Mental Illness, Playboy, June 2015
Vice
- Celebrating the First Women of First-Person Shooters (Vice, May 2016)
- How My Favorite Video Game Characters Changed the Way I Dress (Vice, March 2016)
Paste Magazine
- A Good Story Starts With Good Characters (Paste Games, October 2016)
The Mary Sue
- Am I Becoming A Monster? How Tokyo Ghoul & Contracted Demonstrate the Horror of Healing from Trauma (The Mary Sue, October 2016)
- Review: What is the State of Play in Video Games Right Now? (August 2015)
Shameless Magazine
- Counterculture Classic: Carrie Fisher (Summer 2017, Issue 35)
- Lyn Mikel Brown: Powered By Girl Review (December 2016)
- Welcome to Supermutant Magic Academy, Where You’re More Normal Than Weird (July 2015)
The Toast
- Women Helping Women: Finding Support in Community (The Toast, October 2015)
Dorkshelf
- What Makes A Good Video Game Ending? (January 2016)
- Characters and Classes in Video Games: Healing Because I Love You (June 2015)
- Characters and Classes in Video Games: A Rogue By Any Other Name (June 2015)
- It’s Good To Be Me: Choosing Characters and Classes in Video Games (May 2015)
Unwinnable
- Mental Illness, Memoirs & Games (Unwinnable Monthly #81, July 2016)
- The Horror of Being Human (Unwinnable, October 2015, Issue 63)
- Shaping Worlds (Unwinnable, August 2015, Issue 56)
Canadian Notes and Queries
- Dreams/Nightmares: Let’s Talk About #Altgames and Not #Gamergate (Canadian Notes and Queries, #95, April 2016)
Remeshed
- You Don’t Have to Be the Chosen One: What We Can Learn from Lissa in Fire Emblem: Awakening (Remeshed, January 2016)
Five Out of Ten
- Discovering Wor(l)ds (Issue 10, October 2014)
- Drift Compatible (Issue 10, October 2014)
- It Takes Time (Issue 9, August 2014)
Ravishly
- Lessons From My Ten-Year-Old Self on Social Activism (Ravishly, April 2015)
Cultural Gutter
- Essential Crew (Cultural Gutter, March 2015)
First Person Scholar
- Silent Hill: The Terror Engine (March 2014)
From Indies With Love
- Knock-Knock (September 2015)
Gamasutra
- The Buxom and the Beast (June 2012)
- Close Playing Baldur’s Gate II (June 2012)
- Intro to Gender Criticism for Gamers: From Princess Peach, to Claire Redfield, to FemSheps (June 2012)
CBR
- Caught in Between Good and Bad: Catwoman’s Feminism (August 2013)
- The Monstrous Feminine and Fatale‘s Josephine (January 2013)
- “This Is Gotham After All: Discovering Harley Quinn (January 2013)
The Border House (defunct)
Medium Difficulty (defunct)