| Press |

Screen Shot 2018-05-21 at 8.30.14 PM.pngWe Shall Be Monsters | An Interview of Kaitlin Tremblay, Author of “More” in We Shall Be Monsters

I was interviewed about my short story “More” for the Frankenstein-inspired anthology We Shall Be Monsters, by Derek Newman-Stille.


shameless banerShameless Magazine (Issue 35) | Strength in Numbers

I was interviewed about the importance of community support (specifically related to Dames Making Games) in mental health recovery, by N. Siu Van.


Screen Shot 2018-05-21 at 8.33.39 PM.pngOpen Book Toronto | Fifth Business; First-Person Shooter – Whither the Great Video Game Adaptation?

I was interviewed about the potential future for Canadian Literature adaptations into videogames, by Evan Munday.


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Bitch Magazine | Flesh & Twine: A New Storytelling Platform Explores Gender Horror With Each Click

I was interviewed about the role of horror in feminist gamemaking, by Carli Velocci.


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Humber: School of Creative and Performing Arts | Publishing Grad Nominated for Five Video Game Awards

I was profiled about the success of Lights Out, Please and my career path.


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Open Book Toronto  Special Feature: Kaitlin Tremblay on her Interactive Fiction Game, Lights Out, Please

I was interviewed about the intersections of fiction, storytelling, and video games


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Fem Hype | Blanket Fort Chats: Game Making with Kaitlin Tremblay

I was interviewed about my writing and gamemaking process


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University of Windsor Alumni | The Medium is the Terrifying Message

I was interviewed about my games and current editorial work.