Pre-order campaign for Ain’t No Place for a Hero!


Pre-order a copy of Ain’t No Place for a Hero: Borderlands and get these three postcard art prints, from three local Toronto games artists, FREE! 🎮

Buy a copy of the book at your favourite retailer, then send us an email at with your proof of purchase. Prints available while quantities last!

AIN’T NO PLACE FOR A HERO is in stores October 17! | | Indie Bound: | ECW Press site:


Artist bios:

Katie Mackay is a comic artist and author and animator at Glu Mobile. She resides in Toronto with her boyfriend. Visit her at

Leisha Riddel is a veteran of the toronto television and games industry, having worked on numerous titles. She’s also currently creating Project Solace, a graphic novel about unlikely super heroes. Visit her at

Gabriela Aveiro-Ojeda is an artist, speaker, and gamemaker. Her latest project, DON’T WAKE THE NIGHT, is a 2D point-and-click game funded by the Ontario Art Council’s Emerging Media Artist grant. She tweets over at @babbygoth. Visit her at


Book Launch Announced for Ain’t No Place for a Hero!

Screen Shot 2017-09-11 at 12.14.00 PM

I’m so stoked that the launch for my book, Ain’t No Place for a Hero: Borderlands with ECW Press, will be at Gamma Space Collaborative Studio!

I absolutely wouldn’t be in games now without the folks at Gamma and at Dames Making Games Toronto, and so I’m really grateful that I get to bring together all these cool folks together into a space that means so much to me, for a book that means so much to me. Thanks to the amazing folks at ECW, Gamma, and DMG for all your support!


  • When: 7:00pm–10:00pm
  • Where: Gamma Space Collaborative Studio (862 Richmond St. W, Toronto, ON.)

RSVP on Facebook.

Solace State

For more information on Solace State see Vivid Foundry’s game page.

Fact Sheet

Developer: Vivid Foundry (Toronto, ON.)

My role: Narrative Editor

Team: Created by Tanya Kan

Release Date: In Development

Platforms: PC/Mac


Description: A Hybrid Visual Novel about youth developing unity and social trust in a despotic sci-fi metropolis. You play as Chloe, a bio-hacker who must transcend vigilantism and build bridges and empathy with the locals. Players navigate a dense 3D city that embeds political intrigues and its choices into its very fabric. In this story, you chose how people perceive cultural memories and perceive your own character, and seek bring about a just and thriving city again. (from Solace State’s presskit).

Check out the first gameplay prototype storytelling chapter!

Featured on: KillScreen

Where Dark Things Dwell

For more information on Where Dark Things Dwell, check out the game page.


Fact Sheet

Developer: Secret City Adventures

My role: Assistant producer

Release Date: July 28th, 2017

Platforms: Live event


Description: Long ago in the sleepy village of Black Creek an ancient evil awoke, but before its tentacles could spread into the world it was vanquished by a powerful witch. Now the evil threatens to rise again, more powerful than ever, and has cursed the villagers so that none remember the witch’s spell.

As the last remaining villagers untouched by the curse it’s up to you to stop the evil from rising. Band together to lift the curse over the villagers. Learn the witch’s lost spell and perform the incantation before the final bell tolls.

Reviews/Feautred on: blogTO, blogTODork Shelf, InsideToronto, CP24 crawl in TTC stations, Bramptonist